I removed my (obfuscated) public key in AppController.m. Put yours in.
I copied the AquaticPrime.framework into the project folder, so you don’t need to adjust paths.
Unlike the sample code on Cocoacast I use just an open dialog to choose the license file.
There is also some code included to consider an expire date.
In the AppleScript part the script calls a method to check the status of the licensing
I found the solution to my problem and I thought it would be fair to share…
I was trying to compile my app as 32/64 bit Universal, which apparently isn’t supported by the AquaPrime framework. I just switched to 32 bit Universal (even though that’s not good enough for me!), and thought “oh well…”
Note that the contact email for the AP developer does NOT work.
In my package there is a folder AquaticPrime, which includes the framework and the lib,
the Developer application and a folder source with folders for Carbon, Cocoa, PHP and STL.
You can compile the Cocoa source with Xcode