Dialog Maker app

Dialog Maker has every feature of the display dialog command plus a copy feature, an image representation of your chosen icon, combo boxes for button labels with drop down menus of many commonly used labels, clever timeout steppers, and automatic if/set statements.

http://files.me.com/imadrichard/17v1ux

If it asks for a password put in literally anything, it’s Mobile Me’s fault.

Please tell us what you think, more features? changes?

Hi Richard,

one suggestion: add a system version check with an error message, if the system version is < 10.6.
After that the app should quit silently.

Of course in Leopard the app crashes :wink:

Something like


if ((system attribute "sysv") mod 4096 div 16) < 6 then
	display dialog "Dialog Maker requires OS 10.6 Snow Leopard or later" buttons {"QUIT"} default button 1 with icon 0
	quit
end if

Thanks, done, any suggestions for the app itself?

Unfortunately no, I don’t have Snow Leopard.

Why, you on PPC? Otherwise your insane.

Yes, I’m still on PPC. But I’m able to “speak” Objective-C, so there’s no need for this “neither fish nor fowl” AppleScriptObjC :wink:

PS: The Intel Mac is on my personal road-map

Anyone else?

The choose from list or the dialog doesn’t work properly.
It doesn’t seem to be able to insert the dialog into my applescript editor Version: 2.3 AppleScript version 2.1.2.
Mac OsX 10.6.2 Norwegian Locale.:slight_smile:

I thought it was cool. The only couple suggestions I have for you are:

I had to hide the dock to see the full application, just a slight inconvenience.

It would be more convenient if you could add the icon by just dropping it onto the image well instead of having to select it.

Hi Richard,
very nice…

One suggestion so far,

for the if statements, it maybe better to have the option of if , else if, the buttons…

I look forward to the full suit that will replace all the apple supplied Applescript menus. :smiley:

In fact I may add a Applescript menu item to call this app while in Script Editor.
Cheers

*edit, Just added a script to he ‘Dialog’ script folder for the contextual menus.

But Also added the app it self just to see if it would work.
It showed up, but as a folder. I released on the first menu item ‘Dialog Maker’, ( actaully the app) any way, suspecting in trying to open it as a folder all it would do was send an open call. It did and the app launched.